数字媒体艺术--《数字人物演出》
作者:传媒与设计艺术学院 来源: 时间:2025-11-12 浏览:
一、课程简介
《数字人物演出》是数字媒体艺术专业核心课程,聚焦于三维角色的情感表达与行为设计。课程以 Maya 为软件载体,系统教授角色表情控制、口型同步、肢体语言设计及情绪传达的核心技术。内容涵盖面部骨骼绑定、微表情捕捉、语音驱动口型算法及多风格角色表演技巧。通过模块化训练,学生将掌握动画曲线编辑器、动态捕捉数据处理及角色演出调试工具。以虚拟短片创作项目串联全流程实践,从角色设定到最终渲染输出,强化技术应用与艺术表达的结合。课程目标在于培养学生独立完成高拟真度角色演出的能力,理解数字角色在影视、游戏、虚拟现实等领域的应用逻辑,为职业发展奠定基础。
"Digital Character Performance" is a core course in the Digital Media Arts program, focusing on the emotional expression and behavior design of 3D characters. Using Maya as the primary software platform, the course methodically teaches core techniques such as facial expression control, lip-syncing, body language design, and emotional communication. Key content includes facial rigging, micro-expression capturing, speech-driven lip-syncing algorithms, and multi-style character performance techniques. Through modular training, students will master tools like the animation curve editor, motion capture data processing, and character performance debugging.The course integrates a virtual short film creation project to connect full-pipeline practices—from character design to final rendering—strengthening the synergy of technical application and artistic expression. Its goal is to equip students with the ability to independently deliver high-fidelity character performances, understand the application logic of digital characters in film, gaming, virtual reality, and other fields, and lay a foundation for professional development.
二、课程目标
1.价值目标
坚持以实践应用为导向,推动中国数字角色演出技术的创新与国际化表达,培养学生在跨文化语境中传递本土情感的责任感。
2.知识目标
理解掌握数字角色面部骨骼绑定原理、口型同步算法逻辑及多模态表情控制技术,理解角色表演与叙事的关联性。
3.能力目标
够融合角色设计、动作捕捉数据处理及镜头调度能力,独立完成从表情设计到完整角色演出的全流程制作,熟练运用工具实现角色情绪表达与互动场景构建。
4.综合素养
能够精准提炼不同项目的三维创作需求与用户诉求,在团队协作中灵活调整制作方案并高效推进项目进程,适应三维产业多环节协作模式,形成系统化、职业化的项目落地能力。
